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Originally Posted by Butz
I've said before that we need more dungeons like the old Zelda-style ones that used to be found on Classic and such.
Put some enemies in parts of it to make it a challenge, but make the real challenge of the dungeon be something that doesn't rely on character level: Puzzles.
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True that. I completely agree. The only problem is on a quest like this is the prize. With the complex economy of a server like kingdoms, or 2k1, etc just releasing new sweet items in quests that will be beaten by everyone, as any quest with puzzles will be, eventually creates some serious issues. Other items become less valuable, while some others climb still higher in price. This effect, when used on purpose is nerfing, of course. But, if not carefully controlled the entire economy can be thrown out of whack and one of the main draws of kingdoms, its fun trade economy, could be ruined.