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Originally Posted by Yen
Doesn't the 'protectedweapons' server option prevent NPCs from being deleted?
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I think that keeps them from being deleted by the destroy() function.
After reading another thread I think an alternative to using a hidden variable would be to have a checkbox in the window where you set the weapon name for making it hidden and one for the no-delete. That way the server would know, and you wouldn't need a hidden variable.