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Originally Posted by Inverness
I would prefer it if you could somehow reenable eval() and put some kind of safety on it to prevent bad stuff that I hear about it, or enable for Hosted servers maybe, since i've believe they have passed the level where they would abuse something like that?
I want to attach conditions to npc topics in the database but can't since it is not possible to read conditions from a string, which is what is limiting me at the moment.
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I think he's more worried about the classic servers abusing eval(), than he is about hidden servers that have no playerbase to annoy/make them complain.