
01-02-2006, 01:37 AM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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I would prefer something where you set the rights of the objects, similar to the rights of players. You could define what other variables and objects a special object can access. Also when doing putnpc2 it would automatically transfer its own rights to the new object. You could also define what rights the local npcs of a level have, and eventually also define the rights of a group of objects, and what rights a new npc should have when an admin adds one.
Rights include access rights and deny rights, similar to +rw and -w. |
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