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Old 12-29-2005, 08:51 PM
jake13jake jake13jake is offline
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Join Date: Dec 2002
Location: Northwest Vermont
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jake13jake will become famous soon enough
well, we learned a few things about shoot.
1. The hit detection and wall detection is serverside
2. The movement of the arrow is determined clientside.

What does this do?
If it doesn't detect a wall clientside, but does serverside, the arrow will keep moving clientside, but without hit detection. This is what's creating those bugs. Unfortunately, we can't get rid of the projectile's serverside wall detection, and the server won't tell the clients to kill the image arrow when it hits something. Probably something Stefan himself would need to work on unless he tells us how it works, but Storm has just stated that there's absolutely no way he's going to move away from using shoot, so the person to bug about it would have to be stefan, who unfortunately has a million other things he has to do.

LoL, I just found another bug in storm's movement.

Last edited by jake13jake; 12-29-2005 at 09:23 PM..
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