Add
NPC Code:
removetiledefs;
above the script.
Also, instead of #L add the level name including the format. Example:
When in offline mode check that the level is in the same directory as the tileset.
Edit:
Try this, you're using addtiledef2
NPC Code:
//#CLIENTSIDE
if (created){
removetiledefs;
addtiledef anzell_tiles.png,#L,0;
}