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Old 12-16-2005, 03:03 PM
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Can you explain it a little bit more, what exactly is broken when the script is updated? Only when updating classes? I could imagine that a sleep-call is stopped but everything else should work fine. There is a little problem with v2 compatibility so that it sends the old script code to the clients if there are several people in the room, once all players have v4 I will disable that behaviour.
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