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Old 12-16-2005, 08:02 AM
Lance Lance is offline
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Quote:
Originally Posted by prozac424242
hmm

aparently my "problem" with coming up with this script idea is that I do not expect the worst from people right off the bat ... as many who post here apparently do. forget it then. thanks for the help but im not going to use code that, even when explained to me, I don't understand how it works (the code Lance posted) I just can't wrap my mind around through where the npcscount and that count-1 can be a constant referal point but to different putnpc2 class items that are separate from the npc which is controlled by the player performing the putnpc2 action.

[moves on to something that might actually be usefull]
If you just add an NPC with putnpc, it will have the highest index in the npcs array. If you immediately access that NPC, you can set flags.
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