
12-16-2005, 07:14 AM
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Registered User
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Join Date: May 2001
Location: Gone crazy: back soon
Posts: 356
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hmm
aparently my "problem" with coming up with this script idea is that I do not expect the worst from people right off the bat ... as many who post here apparently do. forget it then. thanks for the help but im not going to use code that, even when explained to me, I don't understand how it works (the code Lance posted) I just can't wrap my mind around through where the npcscount and that count-1 can be a constant referal point but to different putnpc2 class items that are separate from the npc which is controlled by the player performing the putnpc2 action.
[moves on to something that might actually be usefull] |
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