Thread: Some ideas
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Old 12-15-2005, 06:19 PM
Zulu15 Zulu15 is offline
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The weapon delays are the freeze times, just as you said I tried to make them fair but keeping them as low as possible, too much freeze makes them useless, too little freeze makes them "lame".

Anyway, the weapon stats as they stand are as follows:

Laser

Damage: 1
Freeze: None
Charge time: 1.5 seconds
Energy/Amo used: 5 Energy per second
Variance: 0
Speed: Infinite tps
Range: Short(By this I mean a Blueriffle's range, wich is slightly shorter than a pistol's)

Portable Rocket Launcher:

Damage: 40
Splash damage: 25
Freeze: 2 seconds
Energy/Ammo used: 0 Energy, Nobody has commented on wether it should use 30mm grenades or Rockets bought at the store so its using 30mm Grenades for now.
Variance: 28
Speed: 22 tps
Range: Long(Longer than a Riffle)

Small Mortar:

Damage: 5
Splash damage: 20
Freeze: 1 second
Energy/Ammo used: 0 Energy, 30mm Grenades, Grenades bought at the store can be equiped to it.
Variance: 22
Speed: 16 tps
Range: Medium(Same as pistol's)

Follow his example and try not to flame, if you want to flame, do it in white!

Last edited by Zulu15; 12-16-2005 at 12:45 AM..
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