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Originally Posted by Zero Hour
Personally, I think new quests would be more productive than events. While events are fun - they don't last long... but if you make more quests and dungeons people can keep themselves amused in them for a while.
Especially if you make the monsters had to kill, and worth while  ... gives the newbs more reason to work hard, and the excelled players something to do.
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If they added monsters that required teams to kill I think it would add to the game also.