Quote:
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Originally Posted by Fry
Additionally,
temp.player = findplayer(params[1]);
temp.player.chat = "foo";
temp.player.clientr.kills ++;
Certainly findplayer acts internally like getplayer in GS1, which, as we know, can produce quite some lag if used too often.
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really.. you can do object.var = object? didn't know that!
I wonder how many times i've done t = temp;