
06-27-2001, 07:01 AM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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The only things that I can see in the
script is that you cannot lay the
testa.txt npc (because you don't
check for keydown(6) in a
timeout/loop) and when you
do the disabledefmovement
you cannot lay down the test.txt
npc because weaponfired is not
called when the default movement/
key handling is turned off.
Do a keydown(6) check there
too for laying down the npc, then it will
work. |
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