Quote:
|
Originally Posted by haunter
What the ****. ProjectR is using the Final Fantasy battle system. Don't make something like it, come on Square worked on that for damn near forever.
|
Actually, I'm pretty sure the first Final Fantasy (NES) was a rushed project and a last-ditch attempt to save Squaresoft from bankruptcy.
What do you mean by Final Fantasy style?
Do you plan on making it turn-based?
How will you handle a turn-based system, where people can move freely?
What if a new person enters the area?
How will you avoid lag?