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Old 11-21-2005, 11:52 PM
punkyx punkyx is offline
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I agree.

I have played this game for 3 years. The main reason I stick around is because of the traces of "community" it has left. N-Pulse has been my main server and I have made some good friends there.

The person who introduced me to graal played Sanstrata when it was up. He told me all kinds of stories about how it was back then. He was talking about how it wasn't the level quality or the flashy things that made Graal fun, it was the community, the people. That obviously isn't the basis for this game now. Players who once flocked to the game for the community refuse to pay for, well, basically, a chat service.

It is hard to develop graal servers into game play that works. I've been staff on N-Pulse for 3 years and in that time I've seen many ideas come and go, being shot down by the players for various reasons.

With that said, I believe trials are a vital aspect to graal. It is true that trials can become annoying, but put yourself in the situation. You play on a trial account, everything you do on the game won't save but during your time on the trial you grow to love the game. So you buy a P2P. This seems like the best money making strategy. Limiting trial accounts even further will not let peoples attraction to the game grow, and they will just move on to some other free mmorpg.

If you're worried about money, keep trials how they are, offer better upgrade perks, and ADVERTISE. I don't think I've ever seen a graal advertisement. I know it costs a ton of money to run this game but I'm positive some sort of advertisement could be arranged. Graal has always had "word of mouth" advertising. Imagine if you advertised through some media outlet and reached 100 people. These 100 people tell a friend. We got 200 players just like that.

There are alternatives to making money and pleasing the players. The strategy now is obviously not working and something needs to be done.

EVERYONE is losing their passion for this game. If Graal is going to survive, changes need to be made.