Thread: Zone Tileset
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Old 11-08-2005, 11:00 PM
Bl0nkt Bl0nkt is offline
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Quote:
Originally Posted by Huwajux
Poor Vulcan, explains an answer, get another question. Repeat.
Explaining to them is like trying to get a sumo wrestler to get a score of 10, performing at swan lake ballet performance.
*Edit
Could you script the doors, seats, TV's and trader areas please?
Doors probably run on actiongrab. Here's what it would be in GS1:

NPC Code:
//#CLIENTSIDE
if (playerenters) show;

if (actiongrab) {
hide;
sleep 2;
show;
}



This is probably wrong, but it might be this in GS2 (sorry for any mistakes, I don't know too much with it yet):

NPC Code:
function onplayerenters() show;

function onactiongrab() {
hide;
sleep("2")
show;
}



God, I feel like a new scripter again. :[

Edit:

Seats are tiles for zone_dropship and the TV is an image.
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