
11-04-2005, 03:32 AM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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Is it even possible to create new object classes in Graal? a few things that should be treated like objects like, mousex,y -> mouse.x,mouse.y... yea... and then you can only set width and height using setshape and not enough flexibility with showcharacter() npcs... considering how useful showcharacter can be for ganis and such. you also can't change gani without setani or setcharani which is just weird. Why functions instead of variables? in that case, why not this.setani() and player.setani() in the object classes? so confusing why do you treat gscript2 so stefan? |
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