
06-26-2001, 04:36 PM
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Retired Oldbie
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Join Date: Mar 2001
Posts: 3,084
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Quote:
Originally posted by BocoC
Well, you can simulate the map thingy kinda. In like, the main level for your world (ie. unstick me level), add this code:
if (playerenters) {
setimg myworldmap.gif,0,0,2,2;
setmap myworldmap.gif,myworldmap.txt,64,64;
}
The player would automatically download the latest map addition from the server, then set their map as it. =P
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The problem is that they might not have the update to your .txt file. |
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