
10-18-2005, 08:20 PM
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call me Chad, it's cooler
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Join Date: Aug 2002
Posts: 1,899
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a^1/b when a is negative and b is odd, mulitply a by -1, do the arithmetic, then multiply the answer by -1
Everyone and their mother knows that fractions are represented by limited precision floating point values in computers. The only question is whether or not to actually support this, granted it really shouldn't be that big of a deal to add. |
Last edited by Dach; 10-18-2005 at 08:48 PM..
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