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Originally Posted by ForgottenLegacy
Note: setbackpal is BAD BAD BAD BAD BAD BAD -Shoots it-
Do not use this command. Ever. Ever! Or behold the wrath of Rabid's projectile kitties!  (Don't ask)
Anyway, use seteffect(red,green,blue,alpha);, all numbers are between 0 and 1, and Alpha is the darkness of the level. Fiddle with it! Set all four values to 0 to reset it.
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I know that but I used seteffect for other things, then I realized that it would reset to 0,0,0,0...but now i just realized that it may reset, but then the time script would change it to the current day/night setting. I'd test the thing for syncing now...but I'm at school and I don't have graal on this comp XD
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if (actionclientside) {
this.timingthingamajig=strtofloat(#p(0));
}
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exactly what would I put in for a timeingthingamajig?