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Originally Posted by Stefan
There was no problem with setshape that's why I said there are no problems with setshape. There was a problem with onwall2 though, I have also fixed it on the npcserver.
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Excuse me for my mix up in pming you and saying setshape. My post as well as thread heading indicated onwall2 detection problems
Quote:
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Originally Posted by Stefan
What do you mean with keydown2? It is working fine I think, you can detect the ctrl key with code 17. Also the keypressed is correctly passing the code parameter (+512 if control key is pressed while pressing another key).
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What CheeToS said O_o
Go look at
NPCW : Systems/Emoticons
Server: Maloria Dev
CTRL + number keys work fine but if you //edit out the number keys overwriting the Letter keys at the top of the script
Just // before emotekeys = {"1", ect...
you will find out that all letter keys return false value while ctrl key is pressed regardless of whether or not they are pressed.
I can no longer test to tell you anymore because I am V4 disabled now so you will have to go see it for your self.
Sucks too i cant work on particle effects any more
