Quote:
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emitter.emissionoffset=playerx-3,playery-1,2;
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Emissionoffset is in delta, not absolute. As in, use "-3","-1", and "2". Also, it's an array, remember? You need the {} things.
Quote:
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emitter.particle.clippingbox=0,0,-1,64,64,64;
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Another array, and also check this one versus the DocuEmitters.txt. Use {} thingeys.
Quote:
if (weaponfired)
{
emitter.emit();
}
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You need the thing inside a findimg(), otherwise it won't know which emitter to emit.