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Originally Posted by Ajira
An easier way to do the angle would be to use 'getangle(vecx(playerdir),vecy(playerdir)).
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lol, didn't see that (I'm a unit circle freak).
Quote:
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Originally Posted by Ajira
(. . .) you can't change the speed of the projectile. I wish you could though >.<
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I wish you could too

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Thanks a lot for the help.
