Quote:
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Originally Posted by Torankusu_2002
The part I am having a problem with is this:
NPC Code:
if (rupees>1 || playerenters){
setcharprop #c,#v(rupees);
sleep 5;
setcharprop #c,;
}
That will show the amount of gralats that are there, and it will stop showing after .5 seconds, but it won't let the player pick them up anymore. Can anyone tell me why?
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rupees>1 is not an event and it is being checked outside of an event block. Perhaps you meant to and those two conditions together instead of or them?