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Originally Posted by petro1212
Perlin Noise
Wow thats.. nice
I actualy understand half of it  thats a first
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That's funny, because I was thinking (didn't look it up), "Hmmm how would you generate a landscape?"
I figured you would use fluctiating random point which have life cutoffs so it could either generate a nice arch or cut it off part way and begin another. The top of the arch (or bottome) would be defined randomly and the little script would just generate.
o: