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Originally Posted by petro1212
If you want to do it with 32 bit "PNG Exporter> Alpha" than just create the cloud image on a secondairy layer and use smudge tool. But I have no idea how the particle engine does light effects on 32 bit images yet, should probely work the same as a image with a black background.
If your realy lazy, than use psp's custom cloud tubes and modify those (but thats cheap..)
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actually it doesnt matter if you use it in the particle engine or not. I usually end up using mode 1 (transparency) in light effects. but its all in what your trying to do.
as for the picture tubes. ive been looking around but havent found any really good sites. for version 7 anyway. cloud tube wasnt built in.