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Originally Posted by Maniaman
It should just be removed from offline mode completely
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The hell? o_O -Confused-
Without toweapons for the offline mode, how do you test weapons offline?
You can't. Toweapons should be like how 'followplayer;' was, it'll work offline but not online. I'm aiming for that, or for it to be treated how 'putnpc' is treated--with a serveroption that disables it.
Toweapons is needed offline. It should be removed from functionality online.