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Originally Posted by konidias
You're a fool if you think that it's not important to have a serverside damage system. Important things like damage to players, dealing with items, and dealing with stats all need to be serverside. If this concept is too hard for you to grasp, then give up and stop asking stupid questions.
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Konidas, instead of insulting the poor fellow, offer him some advice such as why you think it's important and don't cut his ego down to size. Pretty much, that's what scripters ride on--their ego. So yeah. Offer some help instead of cutting him to shreds?
And I honestly do think a damage system, by someone who knows EXACTLY what their doing, can be done mostly clientside aside from the setting the strings and vars for the other player, but even then, this can be a trigger to the other player and done serverside. o-o Thousands of ways to script one thing, all of them are right, not all of them are efficient. Depends on the scripter and the use.
