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Old 08-21-2005, 02:33 AM
ForgottenLegacy ForgottenLegacy is offline
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Angry Down with Toweapons!

Okay. GS2 is out. I'm scripting in GS2, and I still see toweapons() listed as a function in the GS2 documents, under the scriptfunctions. Can we /please/ completely disable this command, period, clientside and serverside, for weapons who have NPCServers? I still have to comb through levels that have this command, as even today, on Babylon, a GS2 server, I saw 'Flame Blast' appear in the Weapons List, and to my astonishment, it's a poorly scripted weapon with a toweapons line under a playertouchsme event!

Stefan. Anyone. ANYONE WHO CAN please make an option in ServerOpts, summilar to 'putnpcenabled' that can disable any and all toweapons commands, or just disable the command altogether from working. Please?
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"The higher you fly, the harder it is to breathe."

[Kaidenn] Maybe I will somehow take control of Lance's body when he isn't looking, have him log onto Kingdoms, update one script, and leave.
[Kaidenn] And leave him exactly where I found him, unchanged and completely unnaware of what just took place the last two minutes.
[GrowlZ] Lance: You might want to lock your bedroom door tonight
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