The serverr. strings need to include different radio stations.
Example:
serverr.radioA,strings;
serverr.radioB,strings;
Then add variables for switching the channels.
NPC Code:
if (weaponfired) {
if (this.stationnumber == 0) {
this.stationnumber = 1;
timeout = .05;
}else
if (this.stationnumber == 1) {
this.stationnumber = 2;
}timeout = .05;
}
Then put small areas distinguishing what each variable does.
NPC Code:
if (timeout) {
if (this.stationnumber == 1) {
[Insert the script to show the text of the current song and such]
}
}
Just keep your mind to it.