Thread: Bel'la Olplyn
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Old 08-13-2005, 04:46 AM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by Cheops
sigh, i'm actually, physicallty tired of saying this, so i promise this is the last time i'll say it. won't even resort to gimmicks like putting periods at the end of each word, or trying to ridicule anyone:

roleplaying has its foundation on the game mechanics. the gm are there to enrich the rp, it would have been nice for you guys (ze) to have made an effort to rp it better, by having the necessary props (i.e. ships), it's not that hard---otherwise, i could have sat in my playerhouse and *imagined* i was in a battle i wasn't it, and sunk such and such ships and liberated such and such towns, which is essentially what happens when something isn't grounded in gm. otherwise, like i've said before too many times, it becomes more like one of those text-based, turn-based roleplaying sites out there (though i understand there wasn't much of an effort made to rp back from bo). to me, the best rp is one that incorporates the gm to make a rich and credible story that isn't just left to the player's imaginations completely, but that can be interacted with on a more even level that simply *stating* that you have the world's largest army behind you, but then not make a showing of it. my last words on this issue (and i know we've strayed off topic) is that rp and gm are not antagonists, the latter informs the former.

once again, sorry for taking this off topic
Get a rubber band or so, break it so that it's a single line. Now pull this rubber band and witness how it gets smaller - the same happens in the game.

I wanted to have some ships come in, I wanted the Drows to be there to fight back. But it just cant happen. We had about eight Zormites, six Dustarians, three Forest members, two Samurai, and about eight Pirates on the island.

Granted, I get what you're saying about how roleplaying can be enhanced by the game mechanics. But sometimes you cant make that epic movie scene because you are lacking resources. We organized our members in five minutes.

And just because the pirates didn't actually roleplay, it doesn't mean that the others didn't. We had a good time roleplaying the invasion.
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