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Old 08-11-2005, 09:58 PM
Admins Admins is offline
Graal Administration
Join Date: Jan 2000
Location: Admins
Posts: 11,693
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It would be interesting to pass the projectile to the function that handles the projectile impact. Changing the flying projectile is not possible. You can access the currently flying projectiles by levels.projectiles[] (new scripting engine),

PHP Code:
  TProjectile (TGraalVar):
    
angle - float (read only)
    
fromplayer - object
    horiz 
- boolean (read only)
    
params - string
    speed 
- float (read only)
    
x - float (read only)
    
y - float (read only)
    
z - float (read only)
    
zspeed - float (read only) 
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