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Originally Posted by Cheops
I still do not understand how it enhances RP (it goes back to Raziel's shoemaker v.s. swordsman example). What I contend is that the present game mechanics anchor roleplay in objective, concrete comparisons. Sure, I could RP that I am so strong thet even such and such couldn't kill me, and then someone esle could RP that in fact, *they* are so strong, they could easily fell me in one swipe. How can the strength of an RP be measured?
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You don't measure the strength of an RP character, you just fight with them. Without K-Mode, the vast majority of players become irrelevant in a fight.