Thread: Magnet Mines
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  #11  
Old 08-02-2005, 05:14 PM
Bl0nkt Bl0nkt is offline
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Quote:
Originally Posted by Wind_Master
i think that the mine should just trap it doing 1 dmg a second to the player and whenever u get outta the bike u get 10 dmg done 2 you from the mine.
Err, no...
You're not getting the point. That would give them all the more reason to stay ON the bike when the purpose of the mine is to get them OFF. If they get on a bike while it's stuck on the mine, you get zapped by the metal on the bike. In fact, it might be a better idea to do something like 5 damage every .5 seconds. Also remember they will know the bike is on a mine because of the electricy surrounding it.

To the guy who asked about more than one bike... I really don't think that's the best idea. I'd say one bike per mine. Problems could include bikes getting jammed together and players getting stuck on the bike. We could have it attract more than one bike at once while there's no bike on the mine.

Also, you won't need to be on the bike for it to effect the bike.
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