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:
NPCS in playerworlds
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18
07-31-2005, 05:57 PM
xAndrewx
Registered User
Join Date: Sep 2004
Posts: 5,260
if (actionserverside){
if (strequals(#p(0),warp)){
setlevel2 #p(1),#p(2),#p(3);
}
}
//#CLIENTSIDE
if (weaponfired){
triggeraction 0,0,serverside,weapon,warp,level,x,y;
}
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