
07-28-2005, 03:23 PM
|
|
Registered User
|
 |
Join Date: Sep 2004
Posts: 5,260
|
|
Quote:
|
Originally Posted by Magadal
just always use addtiledef2...its easier...
addtiledef2 tilesetname.png,#L,tilesetx,tilesety;
tilesetx and tilesety are the x and the y where ure tile/tileste should be in the stanardtilesets...btw its in pixels
|
No, it's not. |
|
|
|