
07-27-2005, 04:47 PM
|
|
Registered User
|
 |
Join Date: Sep 2004
Posts: 5,260
|
|
|
LOl0L0l
Save it in indexed mode, not RGB. Open the level editor and type in a script:
addtiledef tilesetname.png/gif(etc),levelnames(#L),Type (0,1,5);
addtiledef snake.png,#L,1; <--Example |
|
|
|