
07-11-2005, 03:28 AM
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Scriptess
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Join Date: Aug 2003
Location: asmgarden.gmap
Posts: 606
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Erk.
I'm trying to do just this right now in graalscript and it's not going well.
A hardcoded system for this, such as with the particle system, would be -very- handy, as with a little addition to shoot() - a flag that determines if the projectile bounces off objects (walls, npcs, ground, or any combination) |
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