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Old 06-29-2005, 09:45 PM
davidpsy davidpsy is offline
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Quote:
Originally Posted by Soul-Blade
What is so difficult to understand?
Well logically if there is a tileset type 5, then that would lead me to the conclusion that there is a tileset type 4, 3, and 2. I'm already aware of types 1, and 0. Thus if there if a type 4, 3, and 2 what is their purpose?


Quote:
Originally Posted by Soul-Blade
Tiletypes with GK tileset is determined by the elevation of the ground. If it had tiletypes built in, it would conflict with the naturals ones create by the gmap (more specifically, water and just regular ground). It is pretty simple, I think...just experiment with it a bit.

Also, when using other tiletypes with a gmap, the gmap is sort of weird if it isn't flat. Anyway this is old knowledge, I don't know anything about the new scripting language or the new engine(s). So this may be outdated.
I have found this out as well.


Quote:
Originally Posted by Soul-Blade
Talking about which, are you still working on your PW? It has been a while...are you gonna ever finish it?
Sorry, I'm sworn to secrecy. .
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