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Originally Posted by konidias
The slaying thing seems interesting but it would be too easy for the target to disconnect or hide in a safe zone forever or something. It wouldn't work too well if that were the case. Nobody would get any slay points.
Hopefully I can finish enough of the tileset to start working on levels soon. Since the levels are already made, I'll just have to go through them and revamp them and make sure to fix tile errors and adjust some tiles to fit the new updates. I might get some people to help me with that part of the project. 
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People are going to playerkill either way. Maybe there should be no target at all? You slay other PKers (slayers) and get more points if they have more kills or something. No one would target someone farming who isn't even working on their slayer skill. I'm just trying to think of different ways to make the different "personas" in Graal2001 stand out.
I must say I am impressed with the new tiles. You didn't over do it at all. It's nearly perfect. I like how you used the wooden "stump" tiles for the top of the roof. It's not too modern and holds true to the medieval theme of the server.
As for level modifications and adjustments I'd love to help out with this. I work at a helpdesk and do nothing all day except answer phone calls. That leaves about 5 hours to edit tiles and such all day long! I would not care a bit and expect no praise. I just want to contribute to the rebirth of this beautiful playerworld.
