Thread: player.ip?
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  #34  
Old 06-14-2005, 11:22 AM
MysticHaste MysticHaste is offline
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I don't think I'd like the idea, I can see how it would be useful, and I have a Dynamic IP, but The thought of logging into PlayerworldX only to have my IP Broadcast to the entire server (Not just the people smart enough to get it - And Staff) is not my Idea of Secure, Player.ip is a bad idea IMO.

It would be easy for a player to make a NPCs in their Playerhouses and such to lookup ip's etc.

I understand that it could be extremely useful for tracking Hackers and Impersonators, but in any case you can use the RC, its just a bit more work, Because A script doesn't think and the fact that IPs are easy to cross (2 People with a dynamic ip on the same service provider could get the same IP very easily) it is easy for the script to make mistakes.

My vote is on no.

(ONNO's)
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