
06-10-2005, 06:49 PM
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God of Zone
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Join Date: May 2005
Posts: 189
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Quote:
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Originally Posted by Raeiphon
If all of them were addes yes, but if some were added, like a few kinetic and maybe 1 or 2 hydrorifles, it wouldnt upset the game too much..
Put it this way, You, vs 3 people with plasma sabers on one map (the star wars one.). They're 1 screen away. You charge and fire. It does 50 damage to each of them, and stops them in their tracks. They're on fire, and you can fire again. Bam.Triplekill.
impact hydrocannon
(firesupport, can move, only very slowly. does 10hp per force, drains 10 energy per 3 seconds when deployed)
when fired, a beam extends from the cannon which circles around you, p protecting you from energy shots, and meleers. When S is pressed, the beam around you will stop, 30 energy will be taken and a beam will be shot at the nearest enemy, with near perfect accuracy, knocking them back 2 screens. When D is pressed, the beam will still circle around you, but it will grow, to a maxium of 5x5 tiles. Teammates can shield themselves inside it, but cannot fire. acts like an electron to hoverbikes and mech's, causes them to fail for 10 seconds if they come in contact with the field. good as a cover for a footcrew.
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Well, you see, for that thing, thats the thing, TRIPLE KILL. EASY. TO EASY. Zone should be a challenge.
Now, I like the idea for the impact hydrocannon though. thats a neat idea |
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