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Originally Posted by Raeiphon
Kin - meaning a shortened term for kinetic.
And they all have cooldown times, and use alot of energy.
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Ok, it's all fine and good, and really cool ideas, but if you get, like, 3 people on one team using them at once in a group, how do you stop them? They seem to hit hard and such, a bit too hard. I mean, come on, it's bad enough being killed in 3-4 swipes of a plasma saber. You want to give weapons that only need, like, 1 1/2-2 hits to kill? The ideas are nice, just make the weapons a bit less painful, and then shorten cooldown, then Id say they're pretty good.
(NOTE: For that last rifle, while a good idea, maybe it should just do enough to get, say, half of a mech(did their hp go down?) and go only say, 3-5 screens distance?)
*is done flaming(if any was in there)*
