
06-07-2005, 03:03 AM
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The_Danish
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Join Date: Apr 2004
Location: Canada
Posts: 15
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No, that's my point. Keydown2 doesn't sense NumPad values. Try it yourself.
It does, however, sense that playerprop 0 is the number being pressed, same as the number keys on top. So you have to give it a check for equal values instead of a check for pressed keys. |
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