
06-06-2005, 12:02 AM
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Banned
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Join Date: Apr 2005
Location: New York, USA
Posts: 213
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Quote:
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Originally Posted by Velox Cruentus
On a second thought, I might be able to do it so that they choose between light mode and hard mode. The difference would be in light mode, you don't get a lot of experience, and death removes 20% of it... Random Items are dropped, and you respawn at the last city you visited. Hard Mode is, you gain experience faster, your threshold for max skill is higher, but you die once, and that's it. The one week without dieing would only be applied to Hard Mode.
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That sounds better |
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