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Originally Posted by Gambet
Do you think this was not thought of when scripting the system?
What do you think bounty is for?
Bounty = What you are worth, both money wise and exp wise, when you die. This means that if you get a friend to get on and you lame him over and over again, then he will only have 0 bounty, so the person laming will recieve 0 money and 0 exp per kill.
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So you get one other person involved and kill each other?