
05-24-2005, 09:50 PM
|
|
Registered User
|
 |
Join Date: Dec 2004
Location: Quebec, Canada
Posts: 465
|
|
|
It's case sensitive. Try:
function onactionservreside()
{
}
And... The weapon shouldn't be able to trigger himself like that...
Your best bet is calling a function:
foo({param[0],param[1]});
and
function foo(params)
{
player.chat := params[0];
} |
__________________
In a world of change... Who'll you believe?
|
|
|
|