Quote:
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Originally Posted by xAndrewx
npc.save[]
What does this do?
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save[] variables are accessible on clientside and serverside, EX:
if (created || timeout) {
save[0]++;
timeout = 1;
}
//#CLIENTSIDE
if (created || timeout) {
setcharprop #c,#v(save[0]); // will increase
timeout = 1;
}