I can't quote most of what is said here. I'll just make points as I read them.
A complaint about older levels like hond's? During that time period those levels were accepted as tiling hadn't evolved as far as it has today. Now, standards are higher, people demand to see higher quality work. Unfortunately, Ventrue doesn't fall under that category. Predefined objects he argues? Look around their guild house and you'll see if it isn't predefined, then its a rip of two predfined objects mashed into one. Take a look at the level quality. Its not great. Hell, its not even good. It may have been acceptable the three or more years ago they were promised to have it put up, but times change.
As for malfunctioning NPCs. You could have asked. You didn't need to ask here (the message boards). I am sure someone else somewhere would of been happy to answer your questions. All you needed to do was ask.
Lets talk about something else Ventrue-esque. When there levels were uploaded (by a certain staff member who is Ventrue), the levels weren't checked for illegal NPCs. Guess what? There was some. Check the throne room for signs of such a thing. They had it scripted where they could trap you inside a room, no possible exits, also disabling pause for non - Ventrue person(s). I know Massokre went over and removed some of these things, but then his rights to the Ventrue levels were removed. They still have the disabling people from leaving the level, but not sure about the anti pause anymore. I think it was removed perminantly.
I'll end with a quote by Inspiration which does justice to my original point.
Quote:
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Originally Posted by Inspiration
The bottom line is, even working at a snails pace, a single person could have created more content than classic currently has, in the given time classic has had.
There is no excuse for the current lack of content really.
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[edit]Those other guilds, I can think of a few. CO and NOM made levels, but since they aren't staff they couldn't upload the work and fix the NPCs like others can.[/edit]