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Originally Posted by Gambet
Try this instead..
^Now, instead of the npc immediately going from the playerchats to the timeout, it will 'sleep' for 10 seconds then it will execute the timeout. In your case, the number you specify for the timeout doesnt matter, but what matters is the number you specify in the sleep.
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I think the real problem here is that when he does sleep, the timeout is completed immediately? In any case, it's better not to mix timeouts and sleeps.
I don't think you really understand how scripts work, looking at your explanation.